Objects

The toolkit allows you to add various objects to your training environment. Here are presented the implemented objects sorted into categories. You can also add custom object by placing its model and URDF file into envs/objects directory. For details about how myGym works with objects in the simulation, see Object.

Geometric

  • cube, cylinder, prism, sphere, pyramid, torus

Geometric objects

Assembly

  • car_roof, cube_holes, ex_bucket, hammer, nut, peg_screw, pliers, screw_round, screwdriver, sphere_holes, wafer, wheel, wrench

Assembly objects

Toys

  • bird, bucket, bus, car, dog, duck, helicopter, horse, lorry, plane, rake, shovel, tractor, train, trex, truck

Toys objects

Household

  • bottle, bowl, fork, glass, jug, knife, mug, pan, plate, sharp_knife, spatula, spoon

Household objects

Storage

  • bin, box, crate, target, trash

Storage objects

Furniture

  • armchair, bookcase, chair, cupboard, sofa, table

Furniture objects